Design an asynchronous RL post-training system

0
Remix

Design a system for post-training a large language model with reinforcement learning where generation (rollouts) and training run asynchronously. Cover how rollout workers and trainers are split across GPUs, moving fresh weights to the rollout workers, how stale the policy may get and how to correct for it, reward computation, and throughput and failure handling.

MetaML designLast asked Sep 2025
No answer yet. Write the first one; the best answer gets endorsed.